Tuesday, February 21, 2017

Finished my badlands terrain for Warhammer and Age of Sigmar (part 3)

Last night I affixed the final bits of flock and moss to my badlands terrain. Except for a barrel and a lantern that will get added to the mine this part of the badlands terrain set is finished.

In the heart of the realm of wood (and wintering garden furniture) five Chaos Warriors struck out on a quest to find the lost mine of King Sigmaron...


I had some doubts about applying green flock to the red/brown bases but pictures of this terrain show green vegetation and it does contrast nicely with red, so I went for it. Now that it is on, I'm happy with the decision.

The band of the wiggly rune betrayed their lord long ago. They hadn't looked back since.
I've added some Chaos Warriors to the set for scale purposes, Dwarves would've been better but my total number of painted Dwarves right now rests at two (one Fyreslayer and one Dispossessed).

From a distance the slapping of a palm on a face could be heard. With servants like these, one needs no enemies.
I had quite a lot of fun with the mine entrance. No paint hit it internally. In real life the polystyrene is a magnitude more visible.

The famed polystyrene veins of King Sigmaron's mines?
So after painting the track I grabbed the airbrush and just sprayed it black, taking care to hit the end of the track as well, it has to meander off into the darkness.

Lets go for mysterious darkness, that sounds a lot better....
The split in the rock is now covered up nicely as well. Although quite visible if you know it is there.

Legend had it that these rocks were stuck together with gigantic cocktail sticks...
Still it adds character. Well enough talk, I'll leave off with some extra pictures. Next up: some regular painting or maybe I'll get started on some matching buildings and scatter terrain....hmmm decisions, decisions....

"Commander, about our vow never to look back...?"

"What about it?"

"Nothing sir."

"Nothing..."





16 comments:

  1. These are quality.

    Badlands outcrops like that have been on my to-do list since about 1992...

    You did an inspiring job on these.

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  2. I'm totally sold on both the idea and result.
    Fantastic result and thanks for the how to.

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  3. Thanks for the feedback, and for adding the first set of comments on my blog!

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  4. Excellent work! What colours did you use for them may I ask?

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    1. No problem. I wrote a bit about that in the second post (https://another-wargaming-blog.blogspot.com/2017/02/building-and-painting-badlands-terrain.html). I had some latex wall paint mixed up in the reddish-brown color to paint the rocks. Going by the pot lid containing the rest of the paint it was RAL 8004 (https://www.google.nl/search?q=ral+8004). I drybrushed the reddish-brown with Tallarn Sand and gave it a very light drybrush of Ushabti Bone (If I remember correctly). the tops of the hills where painted with Zandri Dust, Washed with Vallejo Sepia and drybrushed Ushabti as well. The most important part to make these rocks work is to add some green flock to contrast with the red of the rocks.

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  5. Fantastic - thank you so much!
    I'm about to start carving a load of spare polystyrene into some rock terrain and now I have some inspiration :)

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    1. Good luck and let me know how it turns out! I love to see other peoples work.

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    2. About halfway there... http://imgur.com/gallery/fz0oM1j

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    3. Nice! Just add sand, paint and flock and you're there.

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    4. Finally finished! Thank you again for this blog post - helped me loads!
      New scenery https://imgur.com/gallery/Y52UGRG

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  6. Nice looking table! Happy gaming (the second link seems to be broken, I think you missed the last character while copy/pasting it).

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  7. Take 2: New scenery 2 https://imgur.com/gallery/z9ekNKa

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  8. Nice! Love the use of the old Basilica Administratum doors there. Now to send in some cultists and find out who's been hiding behind them :D

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