Showing posts with label Badlands. Show all posts
Showing posts with label Badlands. Show all posts

Friday, March 3, 2017

Badlands scatter terrain for Age of Sigmar

With the sun up and the glue (mostly) dry, I had a chance to make a few pictures of the new bone terrain. Here it is. If you want to replicate this project click on the Badlands terrain set link to the top right of this page (or beneath the second home button if you're using a mobile device). I've added some models to give a better sense of scale.




Painting and flocking badlands scatter terrain

Thursday over lunch I remembered I had a small dropper bottle of the Vallejo Wash I was waiting for. So why not use that and refill the bottle from the big tub when it arrives. Well done me! And it only took me a week to get to think of that... Anyway that gave me the chance to wash the bones and let them dry making it possible to finish this terrain project last night. Without further ado here are the bones for my Badlands Terrain set.

Now these are some bones to cower between. Or was that to take cover between? However you wish to use it, it is a finished set of badlands scatter terrain.

Thursday, February 23, 2017

Making paleontologists cry since 2017

Yesterday I had an entire evening to give over to the hobby. And with the bases I made over lunch mostly dry I could take some of my plastic dinosaur bones and rearrange them in interesting new shapes to cover the bases.

Interesting find, I'll call this species the Coversavous Terrificus.

Wednesday, February 22, 2017

Badlands scatter terrain, aka: sticking sand to wargame terrain bases

If you ask me any good terrain set has a nice selection of scatter terrain to go with it. Just some smaller bases that make te table look interesting and give (AoS) units a +1 cover save if they all manage to fit in it. During my lunch break today I grabbed my power tools and a strip of MDF to make some bases for scatter terrain.

Bosch should consider sponsoring this blog, then again I seem to buy their tools without sponsorship...hmm going commercial is harder than I thought ;)

Tuesday, February 21, 2017

Finished my badlands terrain for Warhammer and Age of Sigmar (part 3)

Last night I affixed the final bits of flock and moss to my badlands terrain. Except for a barrel and a lantern that will get added to the mine this part of the badlands terrain set is finished.

In the heart of the realm of wood (and wintering garden furniture) five Chaos Warriors struck out on a quest to find the lost mine of King Sigmaron...


Monday, February 20, 2017

Building and painting badlands terrain for Warhammer and Age of Sigmar (part 2)

This is going to be a rather massive post about the badlands terrain I'm building and painting for Warhammer Age of Sigmar. I should have split it up over the course of the weekend, but well I didn't so here goes. In the previous post about my badlands terrain build I glued polystyrene blocks to MDF, took fork and knife to them and covered the result in instant filler and PVA. The next step is sanding the base and the flat parts of the mesa rocks. To make sure sand only sticks where I want it, I had to wait until the terrain was well and dry from the previous step (i.e. wait a few days). The next step is adding a thick glob PVA with an unwanted (cheap) brush. I occasionally water down the PVA slightly to make it flow a bit more, but never too much (as I need control).

Ever wonder what the point of cheap brushes is? It is for adding glue and other brush destroying activities.

Friday, February 17, 2017

Warhammer and Age of Sigmar badlands terrain (part 1)

One of the terrain sets I've been meaning to make is a badlands type with Monument Valley style cliffs. The fact that the first season of Westworld is awesome helped set me off on a polystyrene carving binge. I made my first test rock following along with the excellent tutorial by Rob Hawkins Hobby blog. This one still needs a bit of flock, but as a concept it'll do.

Some nefarious Tzeentchy types seem to be lounging around on this cliff.