Showing posts with label terrain design. Show all posts
Showing posts with label terrain design. Show all posts

Sunday, August 29, 2021

Warhammer Townscape challenge part 4: wherein tower 35 is finished and I actually make a deadline

This month most of my focus was on the build-off between my blog, The Periodic Painting Table and  The War Crow, This was not just some frivolous hackery with glue and foamboard, this was the First International Townscape Challenge (queue impressive trumpet sounds here). With nothing less than two self-applied pats on the back at stake, I needed to finish on time and I am glad to say I did. Here is the result of my entry.

Townscape 35. Tower, same dimensions, door in the same place, but re-imagined to better fit my taste. 

Wednesday, August 25, 2021

Warhammer Townscape challenge part 3: detailing the tower

With the deadline rapidly approaching, I snuck in a spare evening hour to detail the Townscape tower. After all: the glue has to have a chance to (sort of) dry when I start slapping paint on this thing in the coming weekend. With that said, lets throw out a quick update (and prevent a massive blog post later on).

The landlord's here to visit...

Monday, August 23, 2021

Warhammer Townscape challenge part 2: actually building something (35. Tower)

Oh dear I seem to be stuck in one of those 'tear-off calendar losing it's pages' time-passes shots. This Sunday I realized August is almost over and I had yet to get to building my Townscape Challenge. Missing the deadline is unacceptable of course. Long story short: I powered on the hot-wire cutter and went to work on a bit of high density polystyrene. Here is the (almost) end result. 

The outline of my interpretation of building 35 of the Townscape set.

Saturday, August 7, 2021

Warhammer Townscape challenge part 1: getting inspiration from real castle ruins

 I recently got an invite through my contact page to join Chris from The Periodic Painting Table blog and Stuart from The War Crow blog in the First International Townscape Challenge. The rules (more like guidelines) are simple: 

  • The building must be based on one of the Warhammer Townscape models.  
  • You can alter it, e.g. extend the model, choose a different finish (timber, stone etc.)
  • You have until the end of August to complete the model.
  • Blog your progress however often you feel appropriate and link to each other’s blogs.
  • The challenge is designed to inspire and encourage.  There is no prize apart from the congratulations of your peers, both in the challenge and on our blogs.
Oh no, my Townscape prison failed to hold Glam!

Monday, May 25, 2020

Adeptus Titanicus scenery tutorial

After building my Legio Ignatum titans I had to make some scenery for them. You can't have your poor titans stomping around an empty field after all. GW offers some pretty nifty kits to build scenery with. But (in my very humble opinion) you don't quite get enough scenery with just one kit. Also simply building ready-to-go plastic terrain doesn't quite scratch my hobby itch. So I went a bit wild with the Manufactorum Imperialis kit and made this.

Now we have something to fight over.

Monday, January 28, 2019

The Mighty Fortress is ready for battle

After the epoxy resin disaster last week I decided to redouble my efforts to complete the Mighty Fortress. It paid off as the old polystyrene model now stands ready for battle. Lets start off with a few pictures of the completed set.

The Mighty Fortress is an epic piece of scenery to put on a gaming table.

Friday, January 25, 2019

Disaster strikes the Mighty Fortress

Let's start this post with a quote from the latest AoS rulebook: "One of the greatest joys of collecting Citadel Miniatures can be found in the modelling and painting of your collection as you assemble and recreate all of the great heroes, terrifying monsters and amazing landscapes of the Age of Sigmar." I'll be keeping that in mind as I continue posting on the Mighty Fortress project. It took a slight turn this week and ended up in 'horror show county'.

I still think it's a fine looking moat.

Monday, January 21, 2019

Building and painting my Mighty Fortress (and about time too)

Way back in 1988 (when people still yelled at me to get off their lawn instead of vice versa) the Warhammer Siege expansion appeared for Warhammer Fantasy Battle. This 140 page book has rules for everything you'd ever want to do to take or hold fortifications. Alongside the book GW released a new terrain kit called Mighty Fortress. This is a polystyrene set of towers and walls to use in games of siege (and general battles of course). I got my hands on one almost thirty years ago. As it (often) goes with miniature (related) purchases it did not get painted as quick as I imagined when I got it. Long story short: just before Christmas last year (2018) I got this box out of the to-do pile and started planning.

The Mighty Fortress came in a big pretty box that has been sitting around looking big and pretty for long enough now.

Wednesday, October 3, 2018

Veerhuis completed (Starting a fresh fantasy terrain set part six)

Yesterday I managed to complete the paintwork on my veerhuis (ferry house). As per usual with an overtly documented project like this, I forgot to take in-between pictures as I got carried away painting. Maybe during the next project I'll remember to snap photos as I paint. I have more MDF bases lined up, so I might continue with this village. To start with this house, here's the end result. (For people interested in the construction see post 1, post 2 and post 3).

Now there is a lived in house ready to be fought over. 

Thursday, September 27, 2018

Starting a fresh fantasy terrain set part five - Building one (veerhuis) detailing

Yesterday I picked up a bushel of balsa wood (yes, I've decided that's the correct turn of phrase for it). So last night I could go in and finish the last two doors on my ferry house (veerhuis). Lets start with a 'final product' shot first. Yes there it is, ready to be primed.
Next step on this building will involve painting and flocking the whole thing. I can't wait to get started.

Wednesday, September 26, 2018

Starting a fresh fantasy terrain set part four - Building one (veerhuis) making doors and windows

I left off work on my veerhuis (ferry house) building with gaping holes where windows and doors should be. After a bit of head scratching and designing I rejected the idea of putting in windows made from balsa wood. With all the lattices it would take too much time to do it. Luckily I found a bag of HO scale industrial windows in my bits box. I think I added it to an online order to hit the free shipping limit. Lets see what I can do with these...

The things I find in my bits box often manage to surprise me.


Monday, September 24, 2018

Starting a fresh fantasy terrain set part three - Building one (veerhuis)

I had a bit of full social weekend so not much time to work on the fantasy terrain set. Having said that, I did get to spend a lovely Friday night and a bit of my Saturday morning working on the main part of the terrain set: buildings. To start with the ending (as usual). This is how far along I am right now.

Step one: start at the finish. 

Wednesday, September 19, 2018

Starting a fresh fantasy terrain set part two - Trees

I got a bit carried away building scatter terrain for my new fantasy village this weekend. Part of this building fugue consisted of assembling bases to hold a bunch of model railroad trees in an interesting way. Yesterday I painted and flocked the bases. So without further ado, here's the end result.

It's not the glow of the runestone that gets you, its the chanting cultist hiding in the wood with guns that does that...

Monday, September 17, 2018

Starting a fresh fantasy terrain set part one - scatter terrain

Recently I played in the Dutch Bloodstorm AoS event and won the Sportsmanship Award. Besides making me smile it came with a certificate and a brand new gaming mat. This last bit has to be celebrated! So this weekend I started building a brand new terrain set to go with it. The 'I have to start scratch building some fantasy stuff'-itch that has been flaring up lately helped a lot. So to start with the ending I went ahead and made a bunch of scatter terrain. Here are some completed project pictures. WIP and a lot of 'how I did it' rambling will follow lower in this post.

The good, the bad and the orky...

Monday, May 1, 2017

Age of Sigmar terrain abandoned mine shafts for Grudge of Drong

I had a bit less hobby time this weekend as I hosted the first Age of Sigmar tournament my gaming club (Sword Brethren Eindhoven) organised. So no painted High Elves and the Bierlager is still in black undercoat as well. I did however spent my lazy Sunday finishing the build of the two abandoned mine shafts for the first scenario in Grudge of Drong. Here is number one.

It looks like the Dwarves/Duardin/Dispossessed abandoned this shaft halfway through their shift.

Friday, April 28, 2017

Scratch building the Grudge of Drong Bierlager

In between taking a brush to my High Elves and giving them a few test rides with the Age of Sigmar ruleset I've been working on the buildings needed for the Grudge of Drong campaign. This campaign is (I just read) notable for being the last to feature cardboard buildings to use with the scenario's. But why use cardboard when you can scratch build. Over the past few weeks I've been learning how not to use my new polystyrene cutting tools by attempting Das Bierlager (my guide to building the buildings is in German, it enhances the appeal of Dwarves immeasurably in my opinion). Here's a quick list of things I've learned the hard way about polystyrene cutting:

  • Make sure the angle between two walls is 90 degrees before cutting the lot, 100+ degree angles lead to very strange geometry (unusable buildings unless you're a great old one).
  • Put the texture on the walls before cutting the 90 degree corners, <1 mm polystyrene is not known as 'the strongest material in the world' for a reason.
  • Don't glue with PVA glue, it dries way too slow, use transparant 'everything' glue (just as with foamboard).
  • Don't push cocktail sticks in neatly cut polystyrene buildings, it makes the walls crack.
  • Check your supply of 1mm cardboard, you may have just used all of it to make tiles for Armageddon buildings...
So there was a bit of a learning curve here. In the end my first building is standing (almost fully) primed and ready for paint. 


Front side of Das Bierlager, I wonder what the top floor is used for...

Monday, April 24, 2017

Second hand high-elves join me for the Grudge of Drong

With the first game of Armageddon behind me and the first Age of Sigmar tournament I've organised in our region coming up, I decided to put a bit more focus on my High Elves for the Grudge of Drong. Getting every single model in the original armies poses a challenge as Games Workshop has silently canceled a large part of the plastic High Elf line. Luckily I had some models in the plastic/resin/lead pile in the shed. So let's start with some finished models.

Quite a satisfying addition to my glittering High Elf/Aelf Highborn force.

Wednesday, April 12, 2017

A Dragonlord, flowers on bases and Grudge of Drong planning

As 'rust fatigue' was setting in I took a quick detour back to my high elves. Recently I ordered purple and pink flowers from Gamers Grass as a test. The one thing I regret about this is not ordering yellow and white flowers as well. Will have to do that at a later date. I used these to finish the bases of my (recently rebased) High Elf (Aelf)  army. I also dropped the rattlecans and picked up my brushes to paint a second Dragonlord. This one I found half assembled in the bottom of an 'I'm quiting Warhammer' box I purchased second hand. A nice find and now added to my army.

Flowers just add that little something extra to an Aelf army.

Monday, April 10, 2017

Continuing with the Shadow Wars: Armageddon terrain

My hobby time slowed down a bit last week as regular life (and a quick digital visit to The Commonwealth wasteland) caught up with me. Also a bit of project fatigue is setting in, worsened by Games Workshop's botched launch of Shadow Wars: Armageddon. I was not aware it was going to be a limited edition game and its anemic supply sold out before I got a chance to order a copy. Luckily I managed to secure one through a friend. Apparently there is a rulebook in the works now that makes me wonder if I should've bought the box. That is not how I usually spend my hobby money. I will try to be more careful about getting hyped up on announced products before they show up (GW seems to be slightly off form this year, with the rather disappointing Shadows over Hammerhal (compared to Silver Tower) first and now this and to be honest what I've seen of Shadespire is not fueling my enthusiasm). I'm considering trying Test of Honour by Warlord Games because the rules look interesting and the game looks awesome (but it is also sold out, what's up with wargames manufacturing?).

But enough whining and on to hobby time. The second set of buildings has been built, including my first attempt at a polystyrene building with the new tools.

Another three rusty buildings are waiting a drybrush of metallic, a dab of grey and color (and a lot of Ryza rust) to be ready for use in Shadow Wars.

Tuesday, April 4, 2017

New tools to cut polystyrene with a hot-wire cutter

Although half the hobby from a terrain building perspective is keeping an eye out for discarded toys, boxes and other shapes to build with, the other half is translating an idea into something tangible. The material that would be most useful for this is polystyrene, not the shitty expanded kind (with the little balls that keeping break off even years after sealing painting and pouring holy machine oil on it) but the solid extruded sort. It is reasonable solid, lightweight and with a few easy measures quite durable. One thing it is not, is easy to cut. As with its cousin foam board I keep spare blades at the ready and an average build tends to eat up a full set of spare blades because polystyrene is dull (pro-tip: when given a last request at the guillotine, ask for polystyrene, quickly dull the blade and walk away with a sore neck ;) ).

Add to this problem that it is hard to keep cut edges straight a tool is needed. So a few years back I decided to invest in a hot wire polystyrene cutter. At first I attempted a few 'home-build' projects that all failed and finally I just forked over the cash for a 'real' machine. This is the one.

My hot-wire cutter, als known as my rather expensive mistake...