Showing posts with label Soulbound. Show all posts
Showing posts with label Soulbound. Show all posts

Wednesday, May 4, 2022

Deathodendron - Soulbound AoS roleplay campaign session 4

After all the action and violence, the group decided it was time for a long rest. At a crossroads of corridors they sat back and deliberated what to do next. Through this discussion, they forgot to inform the newly arrived Stormcast what was going on in the first place. Ah the stresses of adventure and all that…

I'll take any excuse to use pictures of this big guy :)

Monday, May 2, 2022

Greater Daemon you say? Just throw it some cash! - Soulbound AoS roleplay campaign session 3

At the end of the previous session, all players had been forced to flee. Boris the Kharadron ran through a different tunnel than his companions. Given the loud bleeping of the gas sensor in his helmet, the rest of the party lucked out on that point. On the downside, he was quite lost. Boris walked through the moldy and deserted corridors of Hollowreef's deepest (Nurgle infested) district in search of the group. As he failed at finding his bearings he decided to walk towards the sound of drums in the distance.

Yeah, there's a greater daemon coming up in this game session...

Tuesday, December 7, 2021

Into the deep - Soulbound AoS roleplay campaign session 2

The second gaming session Age of Sigmar's Soulbound RPG has been concluded. I know its not a really popular part of my blog, but hell it is MY blog so here goes ;). This happened after the group beat a warband of Khorne in the forest near Hollowreef

As I do not have proper illustrations for this blog, I'll just go for random images of Nurgle models in my collection :).

Monday, November 8, 2021

Welcome to Hollowreef - Soulbound AoS roleplay campaign session 1

Life quite firmly got in the way of blogging (and painting) lately. Luckily I did find time to host some roleplaying sessions. On the downside: I didn't get around to actually giving them a write-up. Lets go for it now. I started a new campaign using the Soulbound Age of Sigmar rolplaying game ruleset by Cubicle7. You can read my review/first impressions of the game system in this previous post. In this first session we formed a merry band of heroic misfits who got the job of helping colonists reclaim the lost city of Hollowreef. 

Age of Sigmar: Souldbound shows its Warhammer roots by being completely D6 based (although I think they should Easter Egg in a scatter die at some point).

Monday, July 26, 2021

Warhammer Age of Sigmar: Soulbound review, high fantasy, high magic and high stakes in one epic RPG

 Recently I started an Age of Sigmar Soulbound campaign. Soulbound is the Cubicle7 roleplaying game set in the Age of Sigmar universe. Like the setting, it encourages epic ‘over the top’ fantasy gameplay in a high magic world (well realmscape really). As my Warhammer Fantasy Campaign was rather rudely interrupted by Covid, I decided to dive into this new system. This blog post is a review of the rpg and some general observations. Soon I’ll follow up with the blog on the first session (let’s call it the hands-on part of the review). 

So the name is: Warhammer Age of Sigmar Roleplay: Soulbound, Perilous Adventures in the Mortal Realms?
I suspect someone got paid by the word ;)