Sunday, August 20, 2023

My classic HeroQuest has been fully painted (and it only took 34 years)

Classic HeroQuest, now there's a project that has been terrorising my various shelves, windows sills and piles of shame over the years. No more, I say, because I've finally finished all the models needed to play the game. Here's a quick group shot of some beloved classics.

Here they are, the full cast of the first HeroQuest box set, published (in Dutch) in 1989, painted (by a Dutchman) in 2023.

Friday, June 16, 2023

A Seraphon Carnosaur proxy thunders in (best not hide in the toilet)

It's easy to mistake a low rate of blogging with a lack of hobby time, luckily the opposite is true. Aside from a number of good games, I've also got a few rather massive projects (*cough* titans *cough*) on the burner. My lack of blathering stems from a lack of time to sit down and go on about my hobby. It doesn't helpt that my autofocus seems to prefer zany backgrounds to finished models :) Ah well, with all that useless preamble out of the way, let's get to the gravy. This week I decided to sit down each evening and paint an entire big monster start to finish. I actually managed to do it too :D Here's a Lizardmen Serpahon Carnosaur....

No! I don't know how I'm going to hit anyone with my spear from up here either!

Monday, May 29, 2023

After all this pining, I finally have a deciduous Warhammer forest

Five years ago I took a bunch of railroad pine trees I'd kept in a jar and stuck them to bases to make a pine forest. I had an excellent time making those tree bases and I've been using them for both gaming and backdrop purposes. While this was all well and good, I really wanted to add some deciduous trees to my collection, but the ones made for the railroad hobby didn't work for me (too expensive and not quite to scale). As those of you following along with my ramblings for the past months have probably guessed: my 3D-printer came to the rescue.

"In the sheltering shade of the forest, a screamingly drunk Goblin King and the path under his bare feet, The Elvenpath"

Friday, May 19, 2023

Stargrave Ticket to Ride monorail train (and some models) finished

This week I added more Stargrave scenery to my collection. The monorail train you see behind the models is 3D-printed. This is actually one of the first STL's (3D printable files) I purchased after getting a 3D printer. It thought me what not to do when 3D-printing (I think this is train number six to be honest). Aside from painting the train, I rebased a few older models and finished a few new Die Hard Miniatures and 3D-printed ones. 

Don't worry I'm not moving into model railroading (I'm already out of space as-is). Here's a wonderful blog about crossing over to that hobby though. 

Tuesday, May 9, 2023

Stargrave Slum Stacks, vending machines, robot dogs, scatter terrain and a Bob Naismith Overrunner vehicle

I've spent the past few weeks painting more scenery to use with Stargrave (and perhaps eventually 40K  (if I get around to playing that again)). Aside from painting I've also had the chance to get more actual games of Stargrave in. I had a blast each time (sometimes while actually using a blast template). About time for an update, so let's go.

The collection of rust terrain to play Stargrave scenario's in, is slowly expanding.

Saturday, April 22, 2023

Stargrave terrain: the Oversight Office and data terminals

You'd think this finished Oversight Office follows rather fast on the heels of the Snack Stacks I wrote about two days ago. This is a carefully crafted illusion*. In all honestly this tower has been standing on a shelf (and on the tabletop) for quite a bit longer than the Snack Stacks. I just hadn't gotten around to writing about it yet. Let's remedy that. 

* Why publish in chronological order when you can let chaos rule? 

The message above the main gate reminds me of the computers I owned in the nineties. 

Thursday, April 20, 2023

Stargrave terrain: the Snack Stacks

Stargrave is awesome. And it gets even better if you go overboard on scenery and scatter terrain. As a rather fanatical terrain builder (also know as a 'storage challenged wargamer' ;) this game ticks all my boxes. So much so, that I went ahead and filled my shopping cart at TTCombat after playing the battle for the overgrown factory last year. I figured I needed it to play games in frontier world style sci-fi cities, also it gave me an excuse to play around a bit more with MDF terrain. Long story short, here are my Snack Stacks.

The original setting for 40K (Rogue Trader) was more a frontier settlement sci-fi exploration game. I'm glad Stargrave is here to scratch that particular itch.