Okay maybe I'm making slightly too many updates, but I have gotten carried away a bit here so why not... Using my patented quick and sloppy painting style I've decided to call the first four tiles for my modular space ship interior (or industrial) terrain set finished (for now). I'll probably add some more detail after expanding the set and painting more. Now for the big question, do I go for the fun of showing what I have, do I type an exciting tutorial on my own Typhus Corrosion mix or do I spend some words on salt weathering. Nah, finished terrain first, lots of words later (this week probably).
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Watch out where the Space Wolves go, and don't you eat that yellow snow. |
With just enough sunlight left I had a chance to dress the set with some wayward Space Wolves fighting Tyranids (of course). I expanded upon the base three browns I sprayed on previously by adding a number of orange shades. Well one extra WIP shots then, just to round it all out. I proceeded by drybrushing with Necron compound. I have not yet been able to form a proper opinion on dry paints veering wildly between hating them and loving them. In this case the compound suited me fine to get a bit of silver into the browns. I also picked out the glowing green chemical sludge again. Not pictured here is me splashing on some home made Typhus Corrosion later on...
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I couldn't resist adding a few more orange tones on the buildings, also featured in the center my test bit for home made Typhus Corrosion. |
As the paint dried a lot quicker then expected, and I still had a few hours left in the day I decided to pick the pieces up and go wild with my airbrush. I impulse bought a Mantic Battlezones Chevrons and Panel Detailing HD stencil set last year (I think) and hadn't had an excuse to use it yet. Now I did. I used the stripe pattern to add some detail to the sludge tank and the large pipe between the generators.
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Brother Ivar held his bolter at the ready, scanning the rusty interior for the imminent Genestealer attack when a loud booming noise announced the presence of a larger monster. |
After applying the stripes I stippled on some (a lot of) real Typhus Corrosion to blend it a bit into the rest of the model. After that I went to town on the large promethean storage tank. It was allready a nice rust color so I decided to try some (very sloppy) salt weathering. I'm really happy with the results, especially considering the hard part was making something wet and (literally) throwing salt at it (oh oh spoiled half the tutorial there :).
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Two Genestealers approached, claws clacking on the rusted metal floor. |
I drybrushed most of the home made corrosion lightly with Ryza Rust (another technical favorite here). After that I took a big old tank brush and started laying the rust on heavily at the broken ends of gangways and on other locations that begged me too make them look a bit more interesting.
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Luckily I wore my cool diamand eye make-up today thought brother Ingvald as he drew his power sword. |
The final bit was painting the generators. I've always liked OSL effects and in this case it gave me an excuse to use the airbrush without bothering with masking tape. Just a semi-steady hand, a big smile and fingers crossed that the one year old bouncing around wouldn't pick that point in time to grab the airhose and pull (yes that happened before). I think I've gotten away with it.
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Sometimes I wonder if we are just tiny figments of someones imagination, fighting over a garden, brother Ivar thought idly. |
I picked out the walls of the building on the right in the above picture in Vallejo German Grey. First using a brush and following up with some Shadow grey from the airbrush. It helps break up the monotonous orange/brown a bit while still keeping the average tone of the terrain reasonably flat. I decided to drybrush the Maelstrom bits with a bit of leadbelcher, breaking with the other bits around by making them look a bit more like maintained metals. Who knows, perhaps that bit is in regular use? I should try to remember to put up a few posters here later on perhaps.
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The fight was going to be messy, about as messy as the rusted ship they boarded. |
So the first four tiles are finished, and they can be arranged as I want them. Next up I should get to work on the other twelve tiles I still have lying around undressed. That will probably take a bit longer than usual as my favorite day to do big messy builds (Sunday) is taken up by hosting a demo game on the
Impact Miniature Event in Eindhoven. On the other hand I seem to have a bit of a turbo boost switched on towards hobby-mode at the moment, so who knows...on to a few hands-on tutorials later on.
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I suspect this picture was just added to show of my cool cloak, rune priest Yifyif thought, feeling a slight hint of annoyance. |
Looks great! A few posters and the like will really make it seem lived in.
ReplyDeleteYou could probably use a bit of scatter terrain, particularly if it is loose and you can move it around from game to game.
Anyway, great stuff, and looking forward to reading your "how to" (even if that is "wet, sprinkle with salt, spray, scrub")
Thanks, I have rather a lot of scatter terrain lined up, maybe I will do that in between the bigger tiles soon because that is indeed essential to really make a table game-able.
DeleteGee! You really meant it when you said you'd do it straight away :)
ReplyDeleteIf I could offer a little critique on an otherwise fantastic project? Maybe drybrush some metallics on a few areas that get foot traffic? It's just personal preference really :)
It's the bomb Merijn!
You didn't? And there I was working my ass of... :p ;)
DeleteI think you're right and I need to up the amount of metallics as they have been sunk into the background by consecutive layers of rust and filth. Will probably take a drybrush to the buildings later on today. Cheers for the tip.
This is absolutely top notch.
ReplyDeleteThe OSL accents to the grimy but still vibrant walkways etc are wonderful.
Thanks!
DeleteFantastic stuff, I'm clearly going to come back to this series of posts for my own projects.
ReplyDeleteIt's straight to the point and very effective. I like this a lot.
Thanks that is indeed the approach I try to take with terrain (finish it at speed before it ends up half-painted and forgotten).
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